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Gaming boomed in lockdown and market value will reach $320bn …
2022年7月28日 · The gaming industry is tipped to maintain its recent rapid growth, and could be worth $321 billion by 2026, a new PwC report says. Millions of new players splashed out on …
Why India's gaming industry is on the rise | World Economic Forum
2021年2月24日 · India's soaring gaming industry is valued at $930 million, and is number one in the world. India has over 560 million internet users, making it the second-largest internet …
How we can tackle toxicity to create more inclusive gaming
2024年1月25日 · We all remember the simpler days of gaming: offline games powered by the excitement of in-person encounters. Today's scene is dramatically different in how and where …
3 surprising facts about the gaming industry and why you should …
2017年6月13日 · 3. eSports (short for Electronic Sports), the name given to professional competitive gaming, will generate nearly $700 million in revenue in 2017. Extrapolating the …
COVID-19 is taking gaming and esports to the next level
2020年5月15日 · Thirdly, we should expect to see the gaming industry increase its partnerships with other entertainment sectors. Some video games become so popular that they spill over …
Blockchain gaming under the microscope part 1: mass adoption?
The recently published 2022 Blockchain Gaming Report analyzed the state of the blockchain gaming industry across this year, looking at four major topics: the rate of mass adoption of …
Fintech can unlock the potential of the African gaming industry
2024年4月24日 · The African gaming industry is emerging as the fastest-growing for mobile gaming, driven by a young population, increasing smartphone adoption and a burgeoning …
6 ways AI could disrupt the entertainment industry - The World …
2023年8月2日 · The abovementioned potential uses of AI technologies show how deeply AI could transform the entertainment industry, impacting everybody from producers to consumers of …
The explosive growth of eSports | World Economic Forum
Fans watch on YouTube’s gaming channel or on Twitch, a dedicated gaming channel on the web. eSports viewers spent 17.9 million hours watching their gaming heroes on those channels in …
What play-to-earn games mean for the economy - and metaverse
2021年11月22日 · Long before esports—the industry of competitive video gaming—was broadly recognized as a profession, popular play-to-earn PC games like ‘Diablo II’ (2000) or …