But the game’s most enduring legacy was its terrain, a clever system of interlocking plastic tiles that stack easily and securely on the tabletop, creating 3D peaks, valleys, and river crossings ...
I feel like I'm signing up to a promise with D&D Sigil. It's like a movie set; it looks great head on, but go around the back and you'll be met with MDF and dreams propping the whole thing up.