Antonov conceived City 17, the oppressive Brutalist metropolis ... The New Order, Fallout 4, and Dishonored 2. He also contributed to id Software's DOOM (2016), Prey, and two upcoming games ...
From Dishonored’s Dunwall to Jak 2’s Haven City, these fantasy games immerse players in magical urban areas filled with ...
Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52. Former Valve writer Marc Laidlaw revealed the news on social media, saying he had no details of Antonov's ...
Antonov's defining work in videogames came with Half-Life 2 and Dishonored, serving as art lead on both games. Antonov has been credited with inventing both the Combine and City 17's iconic visual ...
Viktor Antonov, the influential artist whose credits include Half-Life 2 and Dishonored, has died, according to his former colleagues. Originally born in Bulgaria, Antonov moved to Paris when he was ...
The Shacknews staff weigh in on on which game franchises they want to see adopt co-op.
It was his unmistakable style that defined Half-Life 2's City 17 and Dishonored’s Dunwall, two of the most distinctive and unforgettable locations in game history. We spoke to people who knew ...
Antonov’s work on Half-Life 2 was revolutionary, as he is credited with devising the looks of both the Combine forces and City 17, giving them the unique and recognizable identities that ...
He was the principle mind behind Half-Life 2's City 17, a wintry expanse of Brutalist concrete and Combine panopticons, which continues to influence more pessimistic sci-fi game developers today. I'm ...
Dishonored: Dunwall City Trials, Wolfenstein: The New Order, Fallout 4, Dishonored 2, Doom, and Prey. After Valve, Antonov joined Arkane Studios, telling our Bertie: "Valve is a great place ...
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