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Parrot Game Sample offers annotated Blueprints, C++, feature parity and walkthroughs to simplify engine migration.
Jess Marley is a creative supervisor at Halon Entertainment with a background in virtual production, realtime workflows, and Unreal Engine toolsets. For the Ms. Blue project, he initiated the digital ...
Try assets in-app Character Creator 4.54 iClone 8.54: asset trials, DA Point checkout, and affordable iContent licensing to speed pipeline-ready content.
Digital Domain’s Ryan Wilk reveals the practical and digital tricks behind Marvel’s grounded Thunderbolts* vault sequence.
Octane Edge Tools is a free add-on for Blender, enabling fast, controllable outline renders using Otoy’s OctaneRender Toon ...
Blackmagic Design's URSA Cine 17K is Netflix-approved but not yet available for general purchase - maybe start your Christmas ...
ICE Nexus 1, co-hosted with Arcware on June 25, 2025, presents free two‑hour deep‑dive on Unreal Engine pixel streaming, ...
Maxon Cinema 4D 2025.3 debuts GPU based liquid sims with fill emitter and Liquify modifier, adds UDIM/texel density tools, AI ...
Need quick scene clutter? ScatterFlow offers naturalistic, physics-driven scattering in Blender 4.4, plus a library of 450+ ready-to-use assets.
Digital Domain VFX Producer Ryan Wilk breaks down Marvel’s Thunderbolts* vault chaos, Ghost phasing, and why less is more for photoreal CG.
Digital Domain VFX Producer Ryan Wilk breaks down Marvel’s Thunderbolts* vault chaos, Ghost phasing, and why less is more for photoreal CG.
Digital Domain VFX Producer Ryan Wilk breaks down Marvel’s Thunderbolts* vault chaos, Ghost phasing, and why less is more for photoreal CG.
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