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Metro is an advanced showcase of ray tracing and the Steam Deck manages to play it at 30fps and around 504p resolution (896 x 504), with graphics similar to what players see on the Xbox Series S.
Real-time ray-tracing arrives on the Steam Deck with the first game to support handheld RT being id Software's DOOM Eternal. So then, how does it run?
The Steam Deck runs on Steam OS, which is Linux, and that will complicate ray tracing a bit. Doom Eternal is the first supported game because it uses the Vulkan graphics API for ray tracing.
You'd be forgiven for thinking we'd need to wait for the Steam Deck 2 before we saw ray tracing support on a Valve handheld, but the current system has packed the necessary hardware since day one.
The Steam Deck is a marvel of gaming engineering on its own already. But what about ray tracing? The Steam Deck came out as possibly the most powerful handheld gaming device made to date.
Valve has delivered an OS update which adds native ray tracing to the Steam Deck. The first game benefitting from this change is DOOM Eternal. At the time of writing, the necessary Steam Deck OS ...
Valve's Steam Deck just got a new update that applies some bug fixes to a few games and allows for fancier graphics in Doom Eternal. Version 3.4.6 of SteamOS is now available to all Steam Deck ...
The upcoming Steam Deck OS Stable Update 3.4.6 is expected to launch with ray tracing support for "DOOM Eternal," among others. Learn more.
GameSpot may get a commission from retail offers. Thanks to the latest Steam Deck beta update, players can now enable ray tracing in Doom Eternal on the handheld device. Specifically, ray-traced ...
Steam Deck’s future-proofed potential borne out by ray-tracing tests Digital Foundry confirms that RDNA 2 features are online—but only in Windows (for now).