Remember PhysX, the GPU-accelerated technology that let games realistically simulate destructible cloth, shattering glass, moving liquids, smoke, fog, and other particle effects? It only ever got ...
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XDA Developers on MSNA Redditor has a solution for the lack of PhysX support with the RTX 50 series: running two GPUsNvidia's RTX 50 series lacks 32-bit PhysX support, impacting performance in older games. Pairing a 3050 GPU with a 5090 can boost PhysX performance in older titles. Using older GPUs for PhysX can ...
Nvidia's 32-bit PhysX support isn't present on RTX 5000 series GPUs This will effect a number of older titles that utilize the physics API for enhanced visuals and particle effects It adds to the ...
The once popular PhysX graphics technology by Nvidia is now out of support, leaving fans of the legacy games it powers saddened.
Fans of PhysX on 32-bit CUDA are not ready to let go of the capability for the RTX 5090 GPU. Gamers have become inventive by rigging the already expensive graphics card with additional, compatible ...
In case you are unaware, Nvidia quietly removed 32-bit PhysX processing capabilities from the latest RTX 50 series GPUs. The PhysX processor is used in many games to calculate complex physics ...
Nvidia's new 50-series graphics cards just aren't as good at running certain older games as previous hardware generations were, some PC gamers have discovered. With its latest generation of GPUs, ...
What follows is a brief primer on PhysX: what it was, what it did, and why it's left out of Nvidia's road map. These days, game engines like Unity can handle a lot of the physics thinking for ...
Just last week, it was discovered that Nvidia's shiny new RTX 50 series cards had axed support entirely for 32-bit software, which hit old-school physics engine software PhysX. Now, in order to ...
The company’s support page for its “Support plan for 32-bit CUDA” notes that some 32-bit capabilities were removed from CUDA 12.0 but does not mention PhysX. Effectively, the 50 series cards ...
Nvidia can't catch a break at the moment with its RTX 5000 series GPUs, as users discover 32-bit PhysX support required for enhanced visuals in older games isn't present on Blackwell GPUs.
And as you can see in the video just above, PhysX just doesn’t run terribly well without a GPU’s assistance, tanking performance when its effects are most vividly felt on screen. One Redditor ...
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