Fundamental concepts of software for computer games and other simulation-based media. Topics will include game design (selecting rules, resources, and player objectives), 2D and 3D game programming, ...
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Golf Digest on MSNFrom the archive: When Nicklaus and Dye ruled the course design game ... in very different waysDye didn't. One day, annoyed at Kohler missing a meeting on the course, he took matters into his own hands, cut them all down ...
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