Half-Life 2's central city-sized prison consisted of faded 19th century ... Antonov drew on similar ideas in the creation of Dishonored's Dunwall, with his distinctive, invasive alien blue-metal ...
It was his unmistakable style that defined Half-Life 2's City 17 and Dishonored’s Dunwall, two of the most distinctive and unforgettable locations in game history. We spoke to people who knew ...
Dishonored: Dunwall City Trials, Wolfenstein: The New Order, Fallout 4, Dishonored 2, Doom, and Prey. That’s a very exceptional CV, I think you’ll agree, and many of those games are loved by a ...